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Root
Best for: Strategy groups, asymmetric game fans, wargame-curious players
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Jamey Stegmaier · Stonemaier Games · 2016
In alternate 1920s Eastern Europe, factions build economic engines, deploy diesel-punk mechs, and control territories. Despite the mechs, combat is rare and costly — the game rewards efficient resource management over aggression. Asymmetric factions and modular board ensure variety.
Players
1–5
Time
115 min
Ages
14+
Difficulty
Heavy
Scythe is set in an alternate-history 1920s Europe where farmers and giant mechs share the landscape. Each player leads a faction trying to grow its power by producing resources, building structures, deploying mechs, recruiting and expanding across the map.
Each turn you choose one section of your player board and take its top action, then optionally its bottom action. Because your board's layout is randomized, the combinations differ from game to game. Combat exists but is limited: fighting costs you popularity and resources, so the game is more about tension and positioning than constant battles.
When a player earns their sixth star (for achievements like winning fights, finishing upgrades or building everything), the game ends. Points come from coins, which you earn from territory, stars and resources, multiplied by your popularity.
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About 90 minutes to 2 hours, depending on player count and experience.
Not really. There is combat, but most of the game is about building your economy. Many games have only a few battles.
Yes. It supports 1 to 5 players and includes an automated opponent for solo play.
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Best for: Strategy groups, asymmetric game fans, wargame-curious players
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