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Concordia
Best for: Euro game fans, strategy enthusiasts, history buffs
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Bruno Cathala · Days of Wonder · 2014
Mancala-style meeple movement across tiles. Your last meeple determines your action. A brain-burner disguised as a family game.
Players
2–4
Time
80 min
Ages
13+
Difficulty
Medium
Five Tribes is played on a grid of tiles, each covered with colored wooden meeples representing five tribes. Players bid for turn order, then pick up all the meeples on one tile and drop them one by one along a path, like the classic game mancala. The last meeple must land on a tile with a matching color, and you take all of that color from the tile.
Each tribe does something different: some earn coins, some assassinate other meeples, some let you collect goods or summon djinns with powerful abilities. Emptying a tile lets you claim it with a camel. The puzzle of finding the best move is the heart of the game, and there's a lot to see on each turn.
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About 80 minutes once everyone knows the rules.
It plays 2 to 4 players.
The publisher recommends ages 13 and up.
It can cause long thinking turns because there are many possible moves. It's best with players who enjoy puzzles.
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Best for: Euro game fans, strategy enthusiasts, history buffs
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