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Terra Mystica
Best for: Heavy strategy devotees, Euro game purists
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Mac Gerdts · PD-Verlag · 2013
Trade goods across the ancient Mediterranean by playing cards from a personal action deck. Your deck starts identical to opponents' but diverges as you buy new cards that both give you actions and determine your final scoring. The elegance of the card system is widely considered one of the best designs in modern gaming.
Players
2–5
Time
100 min
Ages
13+
Difficulty
Medium
Concordia is an economic strategy game set in the Roman Empire. Each player starts with the same hand of cards, and on your turn you play one card to take its action: move colonists along roads, build houses in cities, collect goods, trade with the market or buy new cards.
There's almost no luck. The clever part is scoring: every card you buy is tied to a Roman god, and at the end each god scores you points for something different, such as houses, provinces or colonists. So the cards you collect quietly decide what you should build. It's a calm, elegant game that rewards planning.
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About 100 minutes once everyone knows the rules.
It plays 2 to 5 players.
The publisher recommends ages 13 and up.
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Best for: Heavy strategy devotees, Euro game purists
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Best for: Heavy strategy devotees, Euro game fans
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Best for: Heavy strategy enthusiasts, economic game fans, experienced groups
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Best for: Puzzle lovers, analytical thinkers, strategy gamers