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Klask
Best for: Couples, dexterity fans, office gaming, non-gamers
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Brian Gomez · Brain Games · 2016
Flick penguin pieces through a 3D school of connected boxes. The catcher tries to collect other players' ID cards while runners flick their penguins through doorways. The weighted penguin bases enable curves and jumps with practice.
Players
2–4
Time
30 min
Ages
6+
Difficulty
Light
In Icecool, players flick penguin pieces through a school building made of nested boxes. The penguins are weighted to curve and hop, so with practice you can bend shots around corners or jump over walls.
One player is the hall monitor trying to catch the others, while the rest try to flick through the right doorways to collect fish. Roles rotate, and the player with the most points wins. It's a big hit with kids and adults alike.
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About 30 minutes once everyone knows the rules.
It plays 2 to 4 players.
The publisher recommends ages 6 and up.
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Best for: Couples, dexterity fans, office gaming, non-gamers
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Best for: Families, dexterity fans, party groups
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Best for: Large families, gateway gaming, party groups
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Best for: Families, kids 8+, casual groups, monster fans